using System;
using System.Collections.Generic;
using System.Text;

namespace MspEmulator
{
    /*class updateEECurrent : ISend, IUpdateDevice
    {
        private byte eCurrentEnable;
        
        public updateEECurrent(byte value)
        {
            eCurrentEnable = value;
        }

        #region IUpdateDevice Members

        public void  updateDevice()
        {
            Device.eCurrentEnable = Convert.ToBoolean(eCurrentEnable);
        }

        #endregion

        #region ISend Members

        public void Send()
        {
            Serial.Send(Utility.buildPack(Utility.collectData((byte)Utility.functCode.emissionCurrentEnable)));
        }

        #endregion
    }*/
}
